Guide

Everything about Maketoo on one page: from your first steps to cooking, sport, renting out your house and looking after your pets.

Start

  1. Go to Play and choose New here. Think of a name (3 to 15 letters or numbers) and a password of at least 8 characters.
  2. Create your character: choose boy or girl, skin colour, hair, clothes and shoes. With Surprise me you get a random character. You can always change it later via Me > Character, or with a full-length mirror or wardrobe.
  3. You get your own house on a free plot straight away, with a name sign and a mailbox. In your Items there is already furniture as a gift.
  4. Every day you log in you get free play money (the money of Maketoo, only for in the game). Then choose a job under Work.

Walking around and clicking

Hunger, Energy, Mood and Social

Your character has four needs. You see them as four bars on screen. They run from 0 to 100 and are updated every half minute, even when you do nothing. Keep all four as high as possible: that keeps your character fit and cheerful.

Hunger

How full your stomach is.

Goes down: 0.6 per half minute, and extra when doing sport (treadmill, exercise bike, rowing, weightlifting).

Goes up: by eating and drinking. A hamburger gives +45, pancake, soup and pizza +35, an apple +14. Raw food has to be cooked first.

Energy

How rested you are.

Goes down: 0.4 per half minute when standing or walking, and extra when doing sport, boxing, painting and odd jobs.

Goes up: sleeping in a bed (+4 per half minute), sitting (+0.5), coffee (+18) or an energy drink (+25). A hammock, rocking chair, massage chair, sauna, shower, yoga, heater or fire pit helps extra.

Mood

How cheerful you are.

Goes down: 0.5 per half minute when you’re not doing anything fun.

Goes up: dancing (+3 per half minute, another +3 under a switched-on disco ball or DJ table), sitting while the TV or fireplace is on (+2), rolling dice, cooking, reading a book, painting, sport, making music, games, a bath, and music, an aquarium or candles in the room.

Contact

How well you get on with others.

Goes down: 0.6 per half minute when you are alone in a room.

Goes up: being in the same room as others (+0.3), saying something while someone is there (+2, at most every 10 seconds), giving someone something (+4 for both of you), playing table tennis, table football or video games together (+10), singing karaoke, and partying with a disco ball or fire pit.

Raise your needs fast

LayerFastest solution
HungerFridge > meat > cooker: a hamburger (+45). Or a pizza from the pizza oven (+35).
EnergyLie down in a bed. In the meantime: coffee, an energy drink or the sauna.
MoodBoxing, trampoline jumping, painting or playing guitar (+8 to +10), or dancing under the disco ball.
ContactGo to the square or the café and talk to others. Play table tennis or table football together.

Eating, drinking and cooking

Take something from a koelkast, order at the bar or use an appliance (coffee machine, toaster, blender, toastie maker, pizza oven, vending machines). What you’re holding is shown in your hand. Click on yourself or use the button next to the chat to eat or drink it. You can only hold one thing at a time; you can also give something to someone next to you.

Cook

  1. Take something rauws raw from the fridge: an egg, pancake batter, vegetables, meat or a sausage.
  2. Click on a fornuis (6 seconds), oven (5 s), barbecue (4 s) or magnetron (3 s).
  3. After cooking you hold the dish in your hand. Cooking itself already improves your mood.

Everything you can eat and drink

WatHungerEnergyMood
Can of cola+8+6–
Glass of orange juice+10+2–
Cup of coffee+4+18–
Cup of tea+4+8–
Glass of water+4+2–
Apple+14+2–
IJsje+12+3–
Piece of cheese+14+2–
Raw eggcook first: becomes gebakken ei
Pancake battercook first: becomes pannenkoek
Vegetablescook first: becomes kom soep
Hamburger (raw)cook first: becomes hamburger
Fried egg+30+4–
Pancake+35+5–
Bowl of soup+35+5–
Hamburger+45+4–
Toasted sandwich+15+3+1
Make popcorn+8+1+4
Bag of sweets+6+4+3
Bag of crisps+8+1+3
Mug of hot chocolate+8+4+3
Energy drink+2+25–
Glass of lemonade+6+3+2
Fruit smoothie+14+8+2
Toastie+25+4+2
Pizza slice+35+5+4
Sausage (raw)cook first: becomes braadworst
Bratwurst+30+4+3
Rubbish bag+0+0–
Shopping trolley+0+0–
Shopping trolley with groceries+0+0–
Bag of groceries+40+6+4
Fresh bread+25+4+2
Slice of cake+18+3+5

Items and what they do

Many items in the Shop do something. Click on them when they are in a room: your character walks over and uses it. Most functions work for every visitor, also in someone else’s house. Using the same thing again is possible after a short pause.

114 items with a function. On/off items say “mood”: they work when they are switched on.

Decoration

ThingClick / effectEffectPrice
CupAdmire
A real prize.
Humeur +3£0.34
Rubber duckSqueeze
Squeak!
Humeur +3£0.03
Reading libraryRead a book
Read a book: your mood goes up a lot.
Humeur +8£0.39
Aquarium–
Relaxing fish: everyone in the room gets a better mood.
mood for the room: Humeur +1 per half minute£0.65
Full-length mirrorChange character
Look at yourself and change your character.
–£0.17
GlobeSpin around
Where are you going on holiday?
Humeur +3£0.13
Christmas tree–
Lights on: festive for everyone in the room.
mood for the room: Humeur +1, Contact +0.5 per half minute£0.34
Bonsai treePrune
Calm pruning gives a good mood.
Humeur +4£0.26

Rare

ThingClick / effectEffectPrice
Golden duckSqueeze
A golden squeak!
Humeur +5£1.29

Outside

ThingClick / effectEffectPrice
LetterboxSend a message ✉️
Send a message to a friend.
–£0.04
CarHonk
Beep beep!
Humeur +2£1.72
FountainThrow a coin and make a wish
Throw a coin and make a wish.
Humeur +5£0.86
FlagpoleRaise the flag
Raise the flag.
Humeur +2£0.34
SignpostWhere do you want to go?
Signpost to all places in town.
–£0.09
BarbecueHave a barbecue
Grill a sausage or burger from the fridge.
–£0.39
Fire pit–
A warm fire: cosy for everyone nearby.
mood for the room: Energie +1, Humeur +1, Contact +0.5 per half minute£0.30
SandpitBuild sandcastles
Build a sandcastle.
Humeur +6£0.17
Pond–
Calming water with water lilies.
mood for the room: Humeur +0.5 per half minute£0.43
Swing–
Swinging makes you cheerful.
zittend/liggend: Humeur +2 per half minute£0.34
SlideSlide down
Wheee!
Humeur +8£0.43
Birdhouse–
Birds in your garden.
mood for the room: Humeur +0.3 per half minute£0.13
Patio set–
Table with a parasol and four chairs: sit in the sun with the four of you.
zittend/liggend: Humeur +1, Energie +1 per half minute£0.34
Climbing frameClimb
Climbing and hanging.
Humeur +7, Energie -3£0.39
SeesawSeesaw (two players)
Up and down, together with a friend.
Humeur +8, Contact +8£0.30
RoundaboutSpin around
The faster, the more fun.
Humeur +8£0.47
Zip lineWhizz
Zoom from one pole to the other.
Humeur +9, Energie -2£0.60
Firework batterySet off 🎆
A box full of bangers: 8 shots in a row in all colours.
–£0.43
Rocket rackLaunch a rocket 🚀
One big rocket with a huge flower in the sky.
–£0.34
Firework fountainLight the fountain ✨
A fountain of gold and silver sparks.
–£0.26
Big fireworks show buttonStart the fireworks show 🎇
Start a 20-second show with all the fireworks in the room. Then the button needs to cool down for a bit.
–£1.29
Roman candleLight it 🕯️
Ten coloured balls of light shoot into the sky one by one.
–£0.30
Ground spinnerLight it 🌀
Whistles round and round over the ground, spraying a circle of sparks.
–£0.17
Fan cakeSet it off 🪭
Twelve shots that fan out across the sky from left to right.
–£0.65
Name rocketLaunch name rocket ✍️
A rocket that writes your name in the sky with little stars.
–£0.56

Game

ThingClick / effectEffectPrice
Pool tablePlay pool (two players)
Play a game of pool together.
Humeur +12, Contact +10£0.86
Chess tablePlay chess (two players)
A game of chess with someone next to you.
Humeur +8, Contact +10£0.22
Table footballTable football (two players)
Play together: mood and social go up.
Humeur +12, Contact +10£0.56
DartboardPlay darts
Can you hit the bullseye?
Humeur +6£0.17
Pinball machinePlay pinball
A game of pinball.
Humeur +8£0.77
Bowling laneBowling
Play a game of 5 turns. In the bowling alley you earn play money with your score.
–£1.29
Bowling scoreboardTop scores this week
Shows the best bowlers of the week.
–£0.34

Kitchen

ThingClick / effectEffectPrice
Coffee machineMake coffee
Make a cup of coffee: good for your energy.
–£0.30
Water coolerGet water
Get a free glass of water.
–£0.22
ToasterToast bread
Toast a slice of bread in 3 seconds.
–£0.13
MicrowaveHeat up
Cooks raw food in 3 seconds (faster than the cooker).
–£0.26
OvenBake
Bakes everything that’s raw.
–£0.34
Fruit bowlTake an apple
Take an apple. Put it on a table.
–£0.09
Tea setPour tea
Pour a cup of tea.
–£0.17
BlenderMake a smoothie
Blends a fruit smoothie: tummy and energy go up.
–£0.22
Popcorn machineMake popcorn
Popcorn with the film: good for your mood.
–£0.39
IJsjesmachineGet an ice cream
Get an ice cream.
–£0.43
Lemonade tapGet lemonade
Fresh lemonade, always cold.
–£0.22
Sweet machineBuy something (£0.03)
Sweets, crisps, hot chocolate or an energy drink for £0.03 play money. The money goes to the owner of the machine.
–£0.56
Drinks machineBuy a drink (£0.03)
A soft drink for £0.03 play money. The money goes to the owner of the machine.
–£0.56
Tosti-ijzerMake a toastie
A hot toastie in 4 seconds.
–£0.17
Pizza ovenBake pizza
Stone oven for real pizza: a big meal.
–£0.65
DishwasherWash up
Clears up all the dirty plates in the room in one go.
–£0.34
BinTidy the room
Clears up all the mess in the room: crisp packets, socks and stains.
–£0.07
KettleMake something warm
Tea, coffee or hot chocolate.
–£0.13

Sit

ThingClick / effectEffectPrice
Rocking chair–
Rock gently: your energy comes back faster.
zittend/liggend: Energie +1.5 per half minute£0.26
Massage chair–
Massages you while you sit: lots of energy and a better mood.
zittend/liggend: Energie +3, Humeur +1 per half minute£0.77

Light

ThingClick / effectEffectPrice
Lava lamp–
On: everyone in the room gets a slightly better mood.
mood for the room: Humeur +0.5 per half minute£0.17
Candles–
Mood light: on = cosy for everyone in the room.
mood for the room: Humeur +0.5 per half minute£0.07
Heater–
On: warm and comfy, everyone gets some energy.
mood for the room: Energie +1 per half minute£0.22
Night light–
Calm light: you sleep better with it.
mood for the room: Energie +0.5 per half minute£0.07

Hobby & technology

ThingClick / effectEffectPrice
EaselPaint
Make a painting: much better mood, costs some energy.
Humeur +10, Energie -3£0.22
TelescopeStargazing
Look at the stars (most beautiful in the evening).
Humeur +6£0.47
Computer deskUse the computer
Gaming, chatting or working.
Humeur +6, Energie -2£0.65
Games consoleGame together
Game with a friend standing next to you.
Humeur +10, Contact +6£0.56
Projector with screen–
Film night! On: everyone in the room enjoys it too.
mood for the room: Humeur +1.5, Contact +0.5 per half minute£0.77
Sewing machineSew
Make your own clothes.
Humeur +5£0.30
WorkbenchDo odd jobs
Hammering and crafting.
Humeur +5, Energie -3£0.39
Puzzle tableDo a puzzle
Do a bit of a puzzle.
Humeur +6£0.17

Sleep

ThingClick / effectEffectPrice
Four-poster bed–
Sleep like a king (or queen): also a better mood.
zittend/liggend: Humeur +1 per half minute£0.86
Hammock–
Swing in the hammock: rested extra fast.
zittend/liggend: Energie +2 per half minute£0.26
WardrobeGet changed
Get changed: change your clothes and hairstyle.
–£0.26

Bathroom

ThingClick / effectEffectPrice
Bath–
A nice bath: mood and energy go up.
zittend/liggend: Humeur +3, Energie +1 per half minute£0.43
ShowerTake a shower
A fresh shower gives energy and a good mood.
Humeur +8, Energie +4£0.30
WashbasinWash hands
Wash your hands before eating.
Humeur +2£0.13
Toilet–
Everyone has to go sometimes...
zittend/liggend: Humeur +1 per half minute£0.17
SaunaSauna visit
Relax in the sauna: lots of energy and a good mood.
Energie +8, Humeur +5£0.99

Sport

ThingClick / effectEffectPrice
TreadmillRunning
Exercise makes you happy, but it makes you tired and hungry.
Humeur +8, Energie -6, Buik -4£0.65
Exercise bikeCycling
Pedal away!
Humeur +8, Energie -5, Buik -4£0.56
PunchbagBoxing
Let off steam: your mood goes up a lot.
Humeur +10, Energie -5£0.34
Weight rackWeightlifting
Get strong!
Humeur +6, Energie -5, Buik -3£0.39
Yoga matDo yoga
Yoga brings calm: energy and mood go up.
Energie +6, Humeur +6£0.09
TrampolineJump
Jump as high as you can!
Humeur +10, Energie -4£0.52
Basketball hoopPlay basketball
Score on the square or in the garden.
Humeur +8, Energie -4£0.34
Table tennis tableTable tennis (two players)
Play together: mood and social go up a lot. Someone has to stand next to the table.
Humeur +12, Contact +10£0.60
Rowing machineRowing
Rowing without water.
Humeur +8, Energie -6, Buik -4£0.47
Big trampolineJump (keep jumping for a combo!)
Jump in a row for better and better tricks. In the trampoline park you earn play money.
–£0.86
Foam pitDive into the foam pit
Soft landing guaranteed.
Humeur +8, Energie -3£0.56
Climbing wallClimb
Climb to the top!
Humeur +8, Energie -5£0.65

Music

ThingClick / effectEffectPrice
GuitarPlay guitar
Play a song: everyone in the room enjoys it too.
Humeur +10£0.39
Drum kitDrumming
Raise the roof: everyone enjoys it.
Humeur +10, Energie -2£0.77
KeyboardPlay keyboard
Music for the whole room.
Humeur +10£0.47
Speaker–
Music on: everyone in the room gets a better mood.
mood for the room: Humeur +1 per half minute£0.26
Radio–
A cosy radio on.
mood for the room: Humeur +0.5 per half minute£0.13
Record player–
Real records: on = better mood for the whole room.
mood for the room: Humeur +1 per half minute£0.34
Disco ball–
Party! On: mood and social up for everyone; dancing counts double.
mood for the room: Humeur +2, Contact +1 per half minute£0.65
MicrophoneSing karaoke
Sing a song for the whole room.
Humeur +6, Contact +4£0.22
DJ-tafel–
Play music: the whole room goes wild.
mood for the room: Humeur +2, Contact +1 per half minute£0.86

Animals

ThingClick / effectEffectPrice
Food bowlFeed the animals
All the animals in the room come to eat and are happy with you.
–£0.09
Dog basketLet the animals rest
Call the animals to their basket.
–£0.17
Scratching postPlay with the animals
All the animals in the room start playing.
–£0.26
Birdcage–
A whistling little bird: good for everyone’s mood.
mood for the room: Humeur +0.5 per half minute£0.30
KennelLet the animals rest
A little house of its own for outside.
–£0.26

Summer

ThingClick / effectEffectPrice
Sun lounger–
Sunbathe on your patio.
zittend/liggend: Humeur +1 per half minute£0.17
Paddling pool–
Paddling on a warm day.
zittend/liggend: Humeur +2, Energie +1 per half minute£0.22

School

ThingClick / effectEffectPrice
BlackboardStart a lesson
Start a class lesson: everyone in the classroom joins in and gets the same questions. Scoring well together gives a team bonus.
–£0.43

Windows & wall

ThingClick / effectEffectPrice
Wall clockWhat time is it?
Shows the real time.
–£0.17
Wall mirrorChange character
Look at yourself and change your character.
–£0.22
Wall coat rackPut on other clothes
Hooks for your coats.
–£0.13
Fairy lights–
Festive lights along the wall.
mood for the room: Humeur +0.3 per half minute£0.17

Your house and rooms

Work and play money

Tasks, challenges and earning

Besides your wages you earn play money by doing things in town. Open Tasks in the bar at the bottom.

Odd jobs and the bin lorry

  1. Every now and then mess appears in your house by itself: a stain, socks or an empty crisp packet, and sometimes a dirty plate after eating.
  2. Click on the mess, or use a bin or dishwasher. You get £0.01 per item and a vuilniszak in your hand.
  3. Walk outside and click on the green kliko next to your door: “Put rubbish bag in” (+£0.01). It holds 6 bags.
  4. Op dinsdag the bin lorry drives through all districts every hour between 8 and 20. Put your wheelie bin out on the street; the lorry empties it and you get £0.01 plus about £0.01 per bag.

Mess you make yourself with the socks button earns nothing.

The school

In town there is Rainbow Primary School. You go through the school years as in the Netherlands: years 1-2, years 3 to 8, then secondary years 1, 2 and 3, and then you get your diploma.

The questions fit the school year: counting and shapes in years 1-2, addition in year 3, times tables and telling the time in years 4 and 5, fractions, decimals and geography in year 6, percentages in year 7, Europe in year 8, and negative numbers, powers, equations, Pythagoras, physics and history in secondary school.

Bowling, trampoline park and playground

The Swap market: swapping furniture

Click on Swap in the bar. There you swap things with other residents, even when they aren’t online. No play money is involved: only things for things.

  1. Offer something: choose up to 6 things from your bag and optionally write what you’re looking for. Your things are held while the offer is open (at most 14 days, 5 offers at a time).
  2. Make a counter-offer: see something nice under “Offers”? Choose which things you give for it. Those are held too.
  3. Kiezen: under “My swap” you see all counter-offers. Choose Swap! and the things change owner straight away. All other bids are returned automatically.
  4. You can always withdraw; your things then go back to your bag. If you’re in a room together, you can also trade directly: click on someone and choose Trade.

Housing market and renting

Pets

Chat, friends and guestbook

Invite friends

Account, logging in and e-mail

Sitting and sleeping

Safety

Police and administration

Handy keys

EnterSend message
RRotate while placing
EscStop placing
Scroll wheel, + and −, or pinchZoom in and out
0Whole room in view
DragMove the view
:zitSit on the floor
:zwaaiWave

Play for free No download, straight in your browser.